Why People Fight Fun

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

After my last post on fun and how we turn it into work, I had a (fun) brainstorm about many ways turning work into fun affects us and other, related cultural pathologies. Looks like this is going to be a series on fun and the elimination of fun.

I’ll try to enjoy it to avoid an overload of irony.

In fact, let me turn from discussing fun to the more sinister side of “fun control.” When we look at joylessless, and fun becoming work, it leads us to ask “who wants to live in a world like this?” Why is there so much joylessness and sadness? Why do people work to stamp out enjoyment?

There are reasons.

Controlling Fun Makes People Joyless

Fun is about joy. Pure, unadulterated being alive. In many ways, fun is a deep expression of who we are, and having it helps us feel alive.

Fun spills out, gushes out, and it’s not exactly clear or rational. It’s connective and it’s internal. A happy person, a joyful person, is themselves.

If you want to control people, you can’t have that. Joyful people don’t need you and your religion or your self-help book or to elect you. Joyful people are irritatingly independent.

So, crushing fun, getting rid of things people like makes people joyless. Some people may enjoy crushing fun as it gives them a sense of power, but also it makes people more controllable . . .

Controlling Fun Limits Imagination

Imagination is terrifying to people who are control freaks or want to sell us something we don’t need. Fun fuels imagination, it’s about connectivity and uninhibited experience. Fun is independent, and often relies on our minds and feelings rampaging into new areas or powerful and passionate experiences. Imagination of course, makes people unpredictable and gives them the power to create.

So if you’re there trying to contorl people, you want less imagination (or to co-opt it). One way to control it is to control fun things, those things that might inspire, that might cause people to think and feel differently. If you reduce fun, that enthusiasm and joyfulness and connect-the-dots experiences fade and people are less imaginative.

Ever notice how various dictators attack art and creativity? The less imagination people have the more control you have.

Controlling Fun Makes People Manipulable

To lack fun is to lack expression, and when we don’t have it, we seek it. A life without joy is a not a life, and we seek something to enjoy, to feel good about. We seek in, short, to be.

Disipirited people, joyless people, are easy yo lead and manipulate. They have little to live for, but you can give them smething to live for. This gives you power.

Of course some people just enjoy causing misery as well. Again, that sense of power.

Controlling Fun Gives You Power

So if you have a lot of joyless people then you’re in charge. You can control them by providing fun.

You can sell them a war so they feel powerful. You can sell them a fitness regimen so they think they’re attractive. you can sell them a religion and they think you’re the word of a god.

People who are joyless don’t even need real fun or freedom, just something close. Just give them some rush, some good feeling, and they’re yours. Joyless people will line up for something to live for -and if you make them miserable you can then give them something to enjoy.

Must-watch TV and must-play video games seem kind of different, don’t they?

Controlling Fun Lets You Attack Others

People want to feel joy and happiness. They will do what they have to in order to feel alive. That also means its easy to sic them on enemies.

Blame others for their lack of joy and they’ll attack. Claim your enemies are theirs and they’ll lash out. Pick some popular targets and they’ll attack them because they get a rush of power that makes them feel happy for a bit.

Joyless people are easily manipulated into attacking others. Is someone happy going to want to go get shot because of your ego, or rant angrily online defending your bad product? No, happy people are harder to rally against whoever you want to target.

Next time you see someone getting a mob together, ask how they’re playing to disatisfaction – or creating it.

Controlling Fun Serves Existing Power

An important thing to remember is that eliminating fun usually serves existing power structures. Controlling joy and good feelings is a way to stay in power or pass power on. So if you already have a population without happiness, then you can easily stay in charge or hand it off to someone.

Existing power structures will attack joyful things, fun, entertainment, imagination. Those things are always threats – and as they keep popping up, constant threats.

Always look to the current power structure to see wht they attack and who they attack. Be kind of nice if power structures focused on evolving and improving people’s lives instead . . .

Controlling Fun Allows People To Attack Criticism

Finally, and paradoxically, eliminating a sense of fun is also a way for existing power structures to avoid criticism.

Existing power structures want to sell you their fun, their entertainment, their form of satisfaction because that gives them power. Selling people fun provides money and power and control. However, powerful interests that sell you fun often sell you fun that reinforces the existing system.

So when someone critiques what they’re selling, from a religion to a TVshow, that critique is seen as a personal attack by the consumers of that source of fun. They get pleasure from it, and thus they attack and lash back, missing the validity of the critique.

If you’ve ever seen people get viciously angry over a comic book, or seen someone push a thing as a guilty (forbidden) pleasure, you see what I mean. Look how past marketing has acted as if the product is something transgressive and unique (and thus invites critique, which only interests people more)

Conclusion

There are reasons people try to control fun – and those reasons are often power. People without happiness, without fun, are easily controlled and easily sold something.

That of course doesn’t mean anyone selling you something is bad. Not everything someone wants you to buy is to control you (beyond getting your money).

But when you see unhappy people, when you feel joyless, it might help to ask if anyone benefits . . .

Steven Savage

Transcending Your Influences?

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

In a recent discussion with Serdar, the idea of writer’s “transcending their influences” came up. You know the idea – to go beyond your influences into something your own, avoid their limits or being derivative, etc. For some reason, it made me uncomfortable.

My discomfort told me there was something to analyze here. Why did the idea of “transcending one’s influences” as a writer give me that unpleasant sense of discomfort? It didn’t take long for me to figure out why.

It’s because I’ve seen this phrase and phrases like this used in ways that were actually pathological.

A few examples came to mind:

Treating influences as the enemy. Many is the time I met an artist or writer who acted as if their influences were somehow bad, as if they were cages or foundations. I worried that they’d spend so much time not being something they’d never be who they were now, and who they could be. It felt like childish rebellion.

Treating influences as things you can discard. You can’t just toss influences away. They’re there, period, possibly even for good reasons. Acting as if you can just walk away from them (as opposed to incorporating them, finding others, adapting over time) seemed futile.

Leaving influences before you’re ready. Influences present a lot of opportunity to explore them – often in ways the influencer did not. I don’t like to see artists of whatever kind work so hard to get away they ignore new paths they could find in the work that inspired them.

Lack of self-awareness. Wanting to get away from an influence may mean you don’t take the time to understand why they’re an influence, what they did (and didn’t) do for you and so on. Escape may limit self-awareness – and if you’re trying to get away from a bad influence, you might just find a new one.

Arrogance. Sometimes when I hear people talk of transcending influences, it seems to be arrogant (possibly hiding insecurity). They are above these influences. They can be better than others still enslaved to influences, etc. They don’t need influences (like we can get away from them).

I am all for artists and writers and all creatives growing and developing. I expect them to keep evolving. This will mean, in time, they will grow into their own people, and the influences they have become more foundations or waypoints than what they do.

I think I’ve been concerned there’s too much pathology around the idea of transcending one’s influences. That people harm themselves or limit themselves while trying to overcome limits that often aren’t limits, just phases they’re in.

Well that was productive. I feel like I’ve learned something about myself – and perhaps transcended a limit . . .

Steven Savage



Steve’s Creative Resources 12/28/2018

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Hey all! I collect various creative resources at Seventh Sanctum’s Nexus page, and I figured it’d be worth posting them now and then as I expand them.

This round has a lot of self-publishing resources! Let me know of any other resources you’d like to see so I can keep adding them!

Art Sources

  • Free
    • Pixabay – A source for art that is free as well as royalty-free. There’s a lot here, and much of it is professional.
    • Unsplash – A source for photos that are free as well as royalty-free. The quality is very high.
  • Royalty Free
    • Canstockphoto – A great source for royalty-free art, photos, and more. Has a subscription system and a pay-more-get-more credit system.
    • Shutterstock – The classic source for royalty-free art, photos, and more. Has both monthly and specific purchases available.

Book Covers

  • Premade
    • Go On Write – Premade covers for books – pick one that looks right and the artist will change the title and author appropriately. A great bargain, and even has series of covers at discount! Will do custom work to.
  • Services
    • Paper and Sage – A reliable source of both premade and custom book covers.

Book Reviewers

  • Review Sources
    • Midwest book review – Will review books for free, but it’s a matter of choice.
    • Self Publishing Review – A classic paid review service (where a pool of reviewers is available) for books. Not always a guarantee of the best reviews of course, so you take your risks . .
    • The Indie Review – A large, constantly-updated list of indie book reviewers.

Contact Management

  • Mailing Lists
    • Mailchimp – Mailchimp may have some restrictions, but it’s the go-to for easy mailing list management, which is perfect for authors and artists. It also integrates well with other tools.
  • Professional
    • LinkedIn – The classic business networking site, and pretty unavoidable for most professionals.

Generators

  • Generator Sites
    • Chaotic Shiniy – A diverse source of generators in a variety of styles.
    • Darkest of Nights – Fantasy-oriented generators.
    • Donjon – Generators for a variety of genres and game systems, some of which provide graphics as well!
    • Dropping-the-form – Generators for various settings.
    • Eposic – Generators – among other imaginative efforts.
    • Fantasy Name Generators – And there are a LOT of them here. About anything you could want, and a few you didn’t know you needed.
    • Feath – Generators of various types, conveniently categorized.
    • Generator Blog – Links out to many other generators.
    • Generatorland – Lots of generators and generator tools.
    • Mithril and mages – Generators for a variety of genres.
    • Name Pistol – Band name generators.
    • RanGen – Random generators, from fantasy to helpful writing tools.
    • Serendipity – A generator site with some setting and name generators.
    • Seventh Sanctum – A large collection of custom-build generators.
    • Springhole.net – A site of generators and other creative tools.
    • Squid.org – Home of a complex name generator with many, many options.
    • The Force – A powerful name generator with multiple options.

Graphics

  • Graphic Tools
    • Gimp – Aka The GNU Image Manipulation Program. A free, open source graphic tool that will take care of almost all of your graphic needs (barring a few limits like CYMK conversion and the like).

Helpful Tools

  • Relaxing Backgrounds
    • 4 Ever Transit Authority – Ride the bus through randomly generated art deco cities. A great program to run in the background or on your TV or monitor to relax you while you create.
    • Anomolies – A relaxing background display/artgame that creates surreal spacescapes, often with strange nebulas and sites that resembe anything from devices to lights to disturbing lifeforms.
    • Panoramical – Available on Itch.io And Steam. Panoramical is an audio/visual remixer where you can tweak settings in multiple environments, turning them into audio/visual displays. Find your favorite setting, leave it on, and relax.
    • Station To Station – A simulated train ride through imaginary environments. Run it in the background or through your television while you create to help relax you

Self-Publishing

  • Audiobooks
    • ACX – Amazon’s self-publishing audio platform
    • Audible – Another amazon audiobook publishing platform
    • Findaway – A wide-ranging audiobook distribution service.
  • Cards
    • Drive Thru Cards – Self-publishing for card games, both physical and downloads.
  • eBook
    • Draft2Digital – A service that distributes to multiple eBook platforms.
    • Itch.io – Itch.io doesn’t just do games – it also allows for people to publish books, and is very open-minded.
    • Kobo Writing Life – Distribute your eBook via Kobo
    • Nook Press – Distribute your eBook via Nook
    • Smashwords – A wide-ranging ebook distribution service.
  • Physical And Ebook
    • Ingram Spark – Ingram’s eBook and physical book publishing platform. Wide reach, but may require some setup fees and has some limitations.
    • KDP – Amazon’s full-service print and Kindle publishing service. Warning, the eBook distribution is only through Amazon.
    • Lulu.com – A print and eBook creation and distribution service.
  • RPGs
    • Drive Thru RPG – Self-publishing for RPGs, both downloadable and in print. Also supports related merch like calendars.
  • Video Games
    • Itch.io – Itch.io is a supportive, indie-oriented game store site. It also has a lot of self-published resources for game development, as well as supporting books of all kind.

Writing Tools

  • Ebook Creation
    • Calibre – A free ebook creation tool.
    • Jutoh – Not only converts your book to various ebook formats, it’s a powerful enough tool that you could even write books in it.
  • Word Processing
    • LibreOffice – A full, free, open source office suite. Beyond the free price, it’s fantastic ad using ODT format and creating PDFs.
  • Writing
    • Scriviner – A writing tool that combines note taking, tracking, and writing into one application.
  • Writing Checking
    • Grammarly – A pricey but powerful service and software for checking grammar, spelling, and even plagarism if you need. There are free, limited options.
    • Hemmingway – A grammar checking tool with both web and desktop versions.
    • Pro Writing Aid – A subscription-based writing checker service/tool.