Art, Content, Dissatisfaction

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

Someone I follow on Twitter was commenting on corporate multiverses and the endless reuse and processing of content.  This reminded me of my previous thoughts, but this person put it better than I – my favorite part bolded:

Corporations will absolutely unashamedly shit on everything every artist has ever made, chew them up and spit them out and offer nothing. No art, just endless content.

Now I’ve commented on quality in some corporate multiverses, and even praised them, but I also have gotten tired and uninspired by a lot of media lately. Few things seem to connect to me outside of some anime/animated properties, and I find myself exploring more esoteric corners and non-fiction.

No art, just endless content.  Their words stick with me.

Art is something that connects with us and also knocks us into somewhere else mentally.  I’ve had that moment of deep, meaningful experience in everything from anime to samurai movies to audio-visual collages.  They don’t even have to be “good” per se, but they’re visions that mean something.

Content is when you just fill things in, check the boxes, and call it a day.  It may be enjoyable, and there may be art in there (and often is), but it’s not deep or meaningful and doesn’t stick with you.  It’s not necessarily bad (Indeed, I can think of a cooking show or two that fits this), but it’s not something that feeds the soul and leaves you someone else.

Of course, content is easy.  It doesn’t rock the boat (or does just enough to get attention).  It can be boiled down to a formula and yield some success.  It can be made regularly.  It’s nice and predictable, even when it presents to be unpredictable.  Modern technology makes it even easier!

Art is wild, unpredictable, and disruptive (even when intended not to be).  It’s when you get out there and make something not to check the boxes but to do your vision, do your thing.  Sure you may make money, and you might need SOME checkboxes, but it’s about something deeper.

Many a good artist knew how to get asked for content and deliver art.  Some HK action movies fit that vein.  I’d count the He-Man CGI as the same.  The unexpected success of the Early-00’s My Little Pony remake is an example.  But that quest for Content overshadows the future of each property that takes the money for content and makes art.

I suppose the point of this rant is now I understand some of my dissatisfaction.  There’s so much content, but I want art, and I want to share it.  This doesn’t exactly solve anything, but now I have better language.

That’s a start towards me understanding what I want to find – and what I want to produce with my writing.

Steven Savage

Can’t Get No Validation

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

Now and then I encounter or hear of a writer and their works where the person seems desperate for agreement with their worldview.  They don’t want to share an experience, you must agree, or you must be some kind of heretic.  It can be bloody nihilism of some bad horror film or airy utopia bull, but the person wants, craves that agreement.

There’s something peculiarly weird and needy about these kinds of authors and auteurs.  Much like religious evangelists, it seems they need others to feel the same as they do to know they’re real.  It’s like they’d die like Tinkerbell if not clapped for enough, they’re that empty.

I think this is why you find so many failed artists among politicians and even religious leaders, both of whom love big productions and producing media, even if ghostwritten.  Denied the ability to be famous from books or films or comedy, they seek other ways to inflict themselves on the world.  They may have changed fields, but they’re still telling tales and wanting someone to clap.

The thing about these people who need validation is how un-independent they seem to me – be they artists or politicians.  Craving validation so much, they adapt to the market and ride trends and say what works, even when it’s not them.  The author famous for ten pandering books that are famous is no different than the politician who jumps on every trend for votes and makes destructive policies.

So often a quest for validation means there’s no one left to validate – all the person has become is a series of marketing calculations and a bank balance wrapped in human skin.  The thing is the artist may write on war to get attention, the politician may start one. I’ve often said people should get experience in at least one art, so they can communicate and be aware when people are trying to manipulate them.  Perhaps I should also add that becoming familiar with the pathology of art – and art-related professions like politics and religion.

Steven Savage

A Certain Intimate Dissatisfaction

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

I’ve felt a disinterest in media lately.  It was only after some analysis that I understood how much media lacks intimacy.

Something has been itching at the back of my mind lately, a dissatisfaction with most media.  It wasn’t  hatredjust a sense of being unfulfilling.  I’m not saying the media were even bad, but I felt something was missing.  Instead of trying to scratch this itch, I leaned into it to learn it’s nature.

This sense of unease was tied to a recent interest in old alternative music radio shows, strange zines, audio ephemera, sound collages, etc.    Those things were unique, with passion for once-obscure (and still obscure) bands, remixing techniques, personal interests, and so on.  Each one was a little ball of itself.

Compared to that, many movies, television, etc. seemed so sterile.  Oh, it might be good, but the market is filled with works that look alike, everything is overhyped, and it’s impersonal.  There was a lack of connection there.  I could enjoy some crappy B-movies more than the big thing I had to see, with a few exceptions (Everything Everywhere All At Once, for instance).

This ‘itch” didn’t apply to video games, which was another clue.  I love Early Access games, being able to give feedback, and be involved in the process.  I also loved digging up strange, obscure, and unique titles to play, those visions giving form.

I understood then – I craved the intimacy of media involvement.  Of being involved in the creation and sharing it (like Early Access games, or Zines).  I missed things that were personal experiences with that sense of craftsmanship (Zines, alternate music, strange films).  With this in mind, I’m finding my interests again, often in the strangest places – of which I may write more in time.

I think our modern media, which often produces things that can be good, also creates works that are mass-marketed, polished, and targeted.  Things may be optimized, but optimization isn’t personal.  When you’re just caught within a statistics range, you know.

I suspect this is an unappreciated part of fandoms as well.  Some fandom experiences are intimate, with fanfic, art, cosplay, conventions, etc.  The flawed or over-engineered creation can bring people together, who then transcend the original work.  Fandom can add something to the experience of a media, a something I don’t think is fully appreciated by many.

So now I have a grasp of this itch, this sense of dissatisfaction.  I miss work that is connected, personal, and above all not over-engineered.  I miss media that helps me connect with people and indeed to the “bigger picture.” 

I’m not sure where this will take my tastes, or my own creative works, but it’s going to be an interesting trip.  You’ll be along for the ride and plenty of blog posts – and what’s sure to be a connecting experience.

Steven Savage