Go Farther: Transform Your MMO

Go Farther: Transform your MMO

Star Trek MMO.  Star Wars Old Republic MMO.  Plenty of MMO's here and there.

Well, let me suggest another MMO.  An MMO that would build on a wel-beloved property with ore 20 years of history.  An MMO that would allow for innovations in gaming.

An MMO that would make a TON of money.

I'm talking about an MMO based on the beloved Transformers property.  That's right, it's time for people to get together across the world to play sentient, transforming robots.

So why do I think it'd work:

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The Lessons Of Fandom: Business Sense

This is part of a new series where I'm going to examine specific "general skills" that people learn in fandom and their hobbies.  I talk specific skills quite a bit, but fandom also teaches you general or "metaskills" that can help your career quite a bit.

First up – your fannish and hobby activities teach you good business sense.

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Technology And Image

We are nerds, geeks and otaku.  We love technology.  We love gadgets.  We're into them.  We're fully 100% out as raging technophiles.  From the youngest geek to the oldest profan and protaku, we love our gizmos.

We use technology all the time.  We take our gaming systems on the train to kill time.  We take our smartphones to conventions to stay in touch and take photos.  We take our iPad to our job interviews to overwhelm people with how cool we are.

In many cases, we may realize that technology says something about us.  Having a DS is an invitation to trade Pokemon (even if you don't play it).  A smartphone will lead people to assume you have a GPS (which they may not tell you until they're lost).  An iPad says you're cutting edge and have spare cash.  We usually enjoy what these things say about us.

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