Living In The Future We Were Sold

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

We’re living in the future, and it’s lousy.

So-called AI is just Ultra-Clippy being shoehorned into everything that will temporarily goose stock prices. We’ve got computerized cars that allow us to bluescreen while driving, and universal automated cars are many dreams and lawsuits away. Phones gave us something like Star Trek gadgets, but we’re using them to become depressed by doomscrolling. I could make a comment on the Cybertruck, but honestly, that seems pointless.

We’ve got a lot of things that we think are futuristic, and a lot of them are lame, terrible, pointless, or have side effects. Plus you know, we’ve got climate change, Nazis, and pandemics as well.

The future isn’t what it used to be? No, the problem is we’re living in the future we were sold.

A lot of our futuristic ideas derive from popular culture, but that popular culture has nothing to do with what we can, should, or even may want to do. A lot of or popular culture is what people could sell us or what worked in media of the time. It has nothing to do with the possible or the necessary.

AI? It’s easier to just have Hunky Space Captain talk to the computer, because no one wants to watch someone scroll on a monitor. Besides, it sounds cool. Also if you’re bored eventually the computer can try to murder people as part of the plot, a real horror film twist. But do we need it?

Automated cars are a dream, especially if you’ve ever driven . . . well, anywhere. It’s a dream that’s cool and convenient and doesn’t have messy people, and looks awesome in films. It doesn’t deal with the reality that driving needs a moral actor to make decisions, even if you’re paying them by the mile. Also it doesn’t deal with outages, software updates, and crashes.

Then there’s our phones, our pocket computers. This is a totally understandable dream of course, going back to hand-held sci-fi gizmos and communicators. It’s just we never asked how we’d misuse them, as if people won’t find some weird use for technology five seconds after inventing it.

All of these are things we’ve seen in pop culture media since the 60’s (and I’d argue a lot of what we’re living in is very 80’s). But it’s not stuff from speculative fiction or deep analysis or asking hard questions of what we want and need in the future. It’s stuff that was fun to put into movies, tv, and comics.

That’s it. For many of us, the future we envision is something that was marketable.

So of course all the backfire we’re experiencing is a surprise. We weren’t buying a warning, we were buying a cool experience.

“A good science fiction story should be able to predict not the automobile but the traffic jam,” said Fredrick Pohl. Indeed it should. It’s just sometimes the warnings don’t sell – and other times people think the warning is cool (see many a stylish dystopia with lots of leather for no reason).

So much of the future that people want – or are trying to sell us at least – seems to just be whatever was laying around in pop culture for a while. It doesn’t have anything to do with speculation, or possibility, or what we need. It’s what many of us assume the future is supposed to be because we bought it.

But what is the future we really want and need? The struggle is to find that, and perhaps in this time where the future we bought is failing us, we have a chance to find it.

Steven Savage

The Future Was Never What It Was

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

“The Future Isn’t What It Used To Be” has been a saying for a while. In a time of resource-sucking hallucinating AIs, climate change, and ad-saturated social media, the saying seems more relevant. We’re not getting the future we expected, want, or needed.

As I muse over this, I think the problem is that we had expectations as opposed to asking what we really needed. We wanted a future that was past and present.

Let’s take the Cybertruck, which is one man’s vision of a futuristic vehicle. The Cybertruck – for whatever valid critiques may be made of it – a deliberate creation, from its tech to the low-poly appearance. It’s something out of past science fiction, shoehorned poorly into current technology The thing is it turns out what we want isn’t, well, that vision or its janky implementation.

Or Microsoft’s Recall feature, which records what you’re doing for some kind of recovery purpose, all while basically being a security nightmare. A cybersecurity writer noted that maybe this is just what you get when an aging group of leaders keeps forgetting things. Is it evil opportunism, or just people thinking of a future that solves only something they might think of?

I could of course go on, from wasteful AI today to cuecat in the past and so on. A whole lot of people are inventing, selling, and sometimes just lying about how they’re making the future we want or expect. Which really means what too many people wan tis a future based on old videogames and movies and current ill-thought-out-needs.

We’re not humanity wants or needs because it really seems we’re not trained to think about that.

We look at what we want, and assume it’s for everyone. We look at our childhood media fixation and figure it’s how it should be. Even when people are lying their butts off trying to make “number go up” they’re justifying it with such explanations. I’m pretty sure enough supposed “leaders” of the tech world have been justifying things so long they actually believe it.

I’d feel kind of better knowing I’ve been lied to more, but am really starting to feel a little too much kool-aid has been drunk. A lot of that kool-aid came from 80’s direct-to-video.

And right now people’s egos and money are on the line in these various bad tech decisions, so they’re not going to reverse without some pretty hard bumps. Delusion, short-sightedness, and personal income and reputation are pretty compelling. Besides The Market doesn’t reward you for insight and the news doesn’t fawn over you for saying what a dumbass you were.

I’m starting to think being able to make the future (and make it better) is sort of its own skillset. Clearly a business degree doesn’t help you. But neither does a writing degree as you might just create a new mental straightjacket. Designing a future that works doesn’t necessarily come from pushing around numbers and making pretty words.

But it’s a skill we desperately need right now, and maybe recognizing it is a start.

Steven Savage

The Cybertruck Tells Us What We Want

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

Yes, I’m going to blog on Elon Musk’s Cybertruck and how it teaches us what people want. Buckle up, but avoid a crash because the doors will probably stick.

Now if you expect me to praise Elon Musk or the Cybertruck, then you’re new here. The Cybertruck is an ugly mess, a renegade PS1 asset turned into an overdesigned and overhyped dysfunctional chunk of metal. Even if Elon Musk hadn’t worked hard the last few years to ruin his reputation, the Cybertruck would be a joke (and indeed it didn’t help his image). There’s a reason it’s so hated – and ironically the reason the Cybertruck is so hated is a lesson in what people actually want.

See, the Cybertruck, for all its flaws, is the realization of a vision.

It is a bad vision. It’s got an ugly retro-futuristic design with no appeal. Its control system sounds horribly inconvenient. The design makes visibility questionable, to the point I’m nervous to drive near one.. Even the unintentional flaws like the rusting or the dangerous hood, are things that seemed to be ignored in pursuit of the vision. That vision, apparently, is being a prop from a 1980s direct-to-video film.

But it is clearly a vision made by a person, there is an idea here.

Even if people had not, soured on Musk, the Cybertruck would still be the fulfillment of a vision. This truck is designed by someone with a plan, it is an expression of a human voice and human intent. Therefore because we know there is a person behind it, the dislike becomes personal, passionate. We get why it is the way it is and we don’t like it.

To hate something truly, is to have a personal connection to that hate. There’s someone and some decision to understand and dislike.

The hatred for the Cybertruck also tells us why we like things. A vision that speaks to us, that tells us about the intent and the creator and what it means, is one we can love. Through a book, a movie, or a vehicle, we can feel the intent, the human agency behind it. The love of something is also personal, because we know there is a person there and we get it.

Why we hate the Cybertruck is why we can love things – the human factor.

This is also why we really hate everything soulless, personality-less, from AI to corporate bureaucracy. There’s no one there, no one home, no moral actor. Even in hating something, knowing there’s someone there to hate is enlivening, dare I say, human. The Cybertruck may be awful, but it’s awful in a human way.

So before you entirely write off the Cybertruck, take it as a lesson. Not in hubris or questionable design decisions (since we’ve already had that lesson), but in why we hate and love things. It is a personal statement, and humans gravitate to those.

Even if just to complain.

Steven Savage