Geek Job Guru: Gained In Transition

Butterfly

I’d like to talk to you about “Loren, the Amazon Princess.”

You may think I’m talking about a Xena Ripoff, and admittedly Loren the character has a bit of a Lawless appearance if you get my drift. But Loren herself is not a TV character or a movie character, or the titular heroine of an Asylum film. She’s a character in the indie game that bears her name and title.

Now admittedly a game called “Loren, The Amazon Princess” isn’t a game whose title inspires confidence as it seems generic to say the least, and at worst like a bad film title (possibly of an adult nature). As I played the game all the way through, I would like to report that it is A) good, B) Most other titles would have actually been inappropriate as it is about her, and C) it’s a game worth analyzing for it’s repercussions to gaming – and thus possibly your career.

At first the game seems to be a slightly mismathed fusion of Visual Novel games and classic party-of-characters RPG. One has both dialogue choices and character-based battles with assorted creatures in a somewhat familiar fantasy world. So you have the romance and choose-your-own path plots of a game, the point-and-click iconic battles that we’re familiar with from various RPGs, and a visual novel look.

However in playing it, it began getting me thinking. As I got into it (and past some admittedly purple dialogue into the meat of the game), I realized that this game, by taking so many elements and combining them was not quite a Chimera, but something almost . . . transitory. A step to somewhere else.

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Indie Games Kickstarter weekly vol. 10

KW10

Hello everyone!  We’re trying a bit of an experiment here it sharing site content.  IndieHaven, a dynamite Indie Game site, does a weekly Kickstarter roundup.  So we get to repost it a day or two later for the Progeek crowd!  Special thanks to Adam Ward for Putting this together.  So let’s get to it . . .

In volume 10 of Kickstarter Weekly things get real with Sewer Rats… like super real.

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Steam Machine No Longer Mystery Machine

The big news, Steam’s latest announcement is Beta for Steam Machines.  Friend of the site Indiehaven sums it up well.

Well we’ve got one more Steam Announcement coming, but I wanted to take a look at the Progeek and Musehacker applications of what’s going on.

Here are my takes:

  • First of all this is a definite strategy to spread Steam all over.  It’s own console, it can be installed.  Steam just got itself even more mindshare and install share.  This is not a surprise with the way they’ve been evolving – remember they have even more than games.
  • Secondly, this is a disruptive strategy, the kind of strategy that may have a plan, but is also to make people go “what the hell do we do now?”  They just put everyone else on notice.
  • Third, they just owned the “unsure” market.  That old machine you’re not sure what to do with, that HTPC that could be done in various ways, the just gave you an answer.
  • Fourth, they also may own the pickup market.  Now you can take an old system and turn it into something else – a Linux based game and media machine.
  • Fifth, this is a challenge to everyone, and I see some possibility that other companies have to deal with.  You can’t corner Steam or just not allow them on your devices, but they’re also stepping on your territory.  Steam is now a fact of life.
  • Sixth, as this is Linux-based, who knows what they can get from other install bases (like Android?).
  • Seventh, they just grabbed the news cycle.  They’ll grab it again when the Machine comes out, and they’ll grab it next holiday.
  • They just cozied up to many a manufacturer.

This is going to be big and interesting.  Work in gaming, you must pay attention, period.  Also start learning Linux.

– Steven “Steam Power” Savage