The World And The Story

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Special thanks to Serdar for inspiring me to write more on my experience’s guts with one of his latest columns.

“Oh no, not another learning experience,” reads many a t-shirt, coffee cup, sticker, and almost assuredly a few tattoos. Writing means one is always learning, and I view every book as a learning experience. My current book, A School of Many Futures, has been exceptionally informative.

My latest finding? I saw how worldbuilding and story could work together – and conflict.

For those unfamiliar with my return to fiction, ASOMF, as I call it, is a sequel to my techno-fantasy novel A Bridge To The Quiet Planet. The first novel was fun – “a romp,” as one person put it – but also my first fiction piece in awhile. I want to keep growing – and ASOMF taught me a valuable lesson about how worlds and stories interact.

ASOMF takes place in a very “built” world – that’s how I operate. It has politics and economics, sorcery and gods, technology and culture. I like worldbuilding, and believe it makes good stories and better authors. But I also know one can go overboard with showing off worldbuilding.

A list of facts and places is not a story in most cases – but that detail matters as it brings the world to life.

ASOMF also involved me diving deeper into making stories compelling – better structure, better flow, and so on. The previous book had pacing issues, and I wanted to keep it snappy and compelling (Knives Out was a major influence). But my story was also hip-deep in detail, giving it meaning, and I didn’t want to follow some common plot structure and lose the heart.

Just because you follow good writing rules doesn’t mean the story is meaningful – but good fiction writing helps people come into your world.

There’s my challenge – and yours in a worldbuilding-heavy story. What fits the world may be hard to put into a compelling story. What fits good storytelling may not reveal the heart of the world.

I realized that the two of them should work together, and neither dominates the other. A few things I can share:

One.  What made a good pace for fiction did not help explore the setting deeper. I added an entire chapter that enriched the story – and got exciting with a few useful storytelling techniques.

Two.  Some parts of the story weren’t compelling. My worldbuilding gave me options to tweak the story to make it more interesting. Changing one minor character’s motivation to another equally likely reason made the story much better – and you only see this character three times.

Three.  Writing-wise, a part of an arc lacked a particular “identity” – there was a lack of emotional resonance. A review of my characters’ viewpoints helped me find a view that made the arc compelling and brought everything into perspective.

Four. A general structure I aimed for was each chapter should have an arc to keep people interested. That meant thinking and rethinking when chapters ended and what was revealed. I had to ask what mattered to start a chapter, what mattered to end it, and what meant something to people.

Good writing and good worldbuilding should support each other. It may mean not showing something in your world as it does nothing. It may be going deeper into your world. But don’t view them as in conflict.

Steven Savage

Always In Touch

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

As noted before, I replotted and restarted some of my sequel to A Bridge To The Quiet Planet. There were many reasons from stress to the fact I’m frankly playing above my game – it’s less romp more messed up magical mystery with twists and turns. But these moments teach us plenty of lessons – and here’s another to share.

Lately, life has been chaotic (this has fortunately calmed). This chaos has meant that some days I haven’t been able to write, or I had to take breaks. As I was working on writing and plotting, I observed something interesting.

While working on the novel, starting on anything – from plotting to writing – would be hard to start. In time, though, I would get into it – and I decided to analyze why. I found that taking time meant I “got into” and connected with the work. It wasn’t just unblocking things or getting up to speed – I re-connected intimately with the work.

I also noticed something else. If I were to do these things day after day, it felt more normal – as long as I didn’t pressure myself. “Write X a day” or “you must do this by Monday” didn’t help. I just needed some form of contact with the work.

Finally, I found that there are times one gets deep into a work, be it writing or plotting, that its best to continue. You get into the zone, which means when you start a creative work, it may be best to have buffer time so you can keep going.

I realized when I looked at some of my best works, I keep in touch with them almost every day during their creations. It may be only a few minutes or taking notes, but it works and keeps me in the zone. It kept me in touch.

So ask yourself how you can “keep in touch” with your work. Not something stressful or burdensome, but something that helps you “feel” your work. Maybe you can do something every day, even if it’s only for a few minutes.

Steven Savage

Steve’s Update 12/15/2019

(This column is posted at www.StevenSavage.com.  Find out more at my newsletter.)

A few big announcements!

First, Chance’s Muse, my book on random generators – is out! You can get it from a variety of sources at this link!

Secondly, I’m back at generators with the Promare-Inspired Super Professions Generator!

So what have I done since last time?

  • Way With Worlds: The Gods and Deities Book’s first draft is almost done – I expect to have it this week!
  • Chance’s Muse: As noted is done. Out, published. Launched! Whew!
  • A School Of Many Futures: I took a break on this to replot some things, so though a lot is written, I’m only “confident” out to Chapter 3 – but oh, what a Chapter 3!
  • Seventh Sanctum: I got out a new generator, the Super Professions Generator! Back in the swing of things!
  • General: Prepping for the holidays of course.

What’s next?

  • Way With Worlds: Finish the draft this week, then off to my editor, who hopefully has time . . .
  • Chance’s Muse: Well, it’s done. But I have ideas for the future.
  • A School Of Many Futures: Editing Chapter 3 while doing some more replotting. A few twists surprised me, and I want to get them in there – I mean when you suddenly discover a three-century old conspiracy in your story . . .
  • Seventh Sanctum: Nothing right now, mostly some tweaks. But I’m feeling that mojo again!

Steven Savage