Agile Creativity – Principle #10: Simplicity

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

Now gear up for one of my top Agile Manifesto Principles, the 10th Agile Principle.  Let’s get to it.

Simplicity–the art of maximizing the amount of work not done–is essential.

It’s another one of those principles that I can’t really modify or need to tweak to apply to creatives. It’s simple – maximizing work not done is essential to Agile practices. Agile practices are a great way to get work done effectively and sanely. So to deliver things effectively and sanely – maximize work not done.

Of course simple, compact statments like this are the ones where we also need to delve a bit, so let’s just take a look at what the value of simplicity and maximizing work not done means to a creative.

Simplicity Is About Right Value

Simplicity sounds easy to describe – until you actually try to do it. Then I find its a bit hard to phrase it, but you can think about simplicity as not just delivering Value, but the right Value. You focus on what people need delivered – and as little else extraneous as possible. Remember, Agile is a way to deliver Value.

When you focus on delivering the right Value to people, then you avoid distractions, unnecessary work, and the like. You don’t just deliver value – you avoid delivering less valuable and non-valuable work.

Up front this means focusing on simplicity from the start. I find this helps with creative works because, with many options, and at times unclear goals, you have to choose options and clarify them. You may well have to help your client or end user find what they really want – because they may not be too clear.

This also means simplicity is about an investment of time – doing the simple thing might just seem to take more effort up front. As you’ll see, the benefit of this investment pays off.

Simplicity Is About Clear Communication

Focusing on simplicity also means clearer communications for three reasons:

  1. First, you work early to clarify what’s needed (and as noted, you often have to talk this out).  This means that you have to work on and develop clear communications.
  2. Because you’ve worked on simplifying work, you’ve also got less things to discuss to distract you.  Communications are clearer because there’s less to talk about.
  3. You also have less to distract you period.  Simplicity means less chance of error, less rabbit holes to go down.

In creative endeavors, that can mean subtle works, assumptions, and hard-to-communicate idea, this clear communication is valuable indeed.  The efforts that you make earlier (and the work you don’t do) make your life easier.

I find this is a great thing to communicate better with this simple rule; if it’s hard for people to communicate about a project or creative work, if you’re going in circles, it’s time to focus on simplicity.

Simplicity Reduces Waste

Because you’re not doing extra work due to a focus on Simplicity, you’re spending your time better. The work you actually do meets a need – a need you clarified by a focus on simplicity and not complicating things. Everything you do is almost certainly valuable, or at least more likely to be so. Remember the agile emphasis on reducing unnecessary processes and documents?

The focus on simplicity also reduces wasted time.  Simply, you’re doing less and so there’s less chance to do it wrong.

Simplicity Is A Goal

So the benefits of simplicity are clear, but Simplicity doesn’t just happen – it has to be a goal. Your creative works need to focus on the simple, the precise, the effective from the start.

It’s probably easy to get everyone on board with this once they realize the value of simplicity (which is often found by discussing value).  We all want less complexity anyway.

But remember, ultimately simplicity is . .

Maximizing The Amount Of Work Not Done

Yes, your goal is to do less work overall as an Agile Creative.  Lazy?  No.

There’s plenty of work you can be doing, so you focus on doing the right work.  You work on what really matters, in a way you can keep delivering effectively.  There’s all sorts of things you can be doing, focusing on simple, valuable work means you don’t get distracted or do unneded things.

I believe you should celebrate finding something is no longer needed.  When you find something isn’t necessary, when you can ditch parts of a project, when you find something you can cut, good.  I’ve actually complimented people on the job for finding something isn’t needed.

And when it comes to creative projects, remember that creative people love figuring things out.  Turn some of that loose on simplicity . . .

But this all ties to one more thing.

Don’t Just Find Simplicity – Make It

You shouldn’t just seek simplicity – though you should – you should also find ways to make things simpler over time.  Simplicity is something to build in:

  1. Streamline the processes and documents that you use to make them simpler, focusing on value.
  2. Find ways to streamline code that you reuse or templates that you use for art (shades of the 9th Agile Principle)
  3. Improve communications with simplicity, such as combining several meetings into one or having a check-in as opposed to elaborate email conversations.
  4. Drop overcomplicated methods.

Just as you work to deliver value, always be on the lookout to deliver simplicity in how you do things.

This allows you to not just help your client, but to constantly uncomplicate your life and your efforts.  Each time you make things simpler, it pays off now and down the road.

Remember This Is Essential

That “Essential” part of the 10th is a final thing to remember.  Simplicity?  Doing less?  That’s essential to agile and agile practices.  All that clarity, all that focus, all those benefits?  The’re indispensable.

So next time you find things getting complicated, remember simplicity.

Rounding Up

So let’s get simple with simplicity.  Working for simplicity and looking for work not done is essential to agile practice.

To do this:

  • Keep simplicity as a goal and develop it.
  • Focus on value to keep things simple.
  • Focus on clear communication
  • Focus on reducing waste.
  • Maximize work not done.

– Steve

Steve’s Update 4/9/2018

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

Hey everyone, it’s Steve’s update.  So let’s find out what’s up!

So what have I done the last week?

  • A Bridge To The Quiet Planet: Pre-readers are chugging away – with the error-corrected copy.
  • Agile Creativity: Agile Principle 9 went out.  This one was an odd one, so let me know what you think
  • Epic Resume Go Rewrite: I took my break.  More below.
  • Seventh Sanctum: I got more feedback on the Nexus!  People are for it, and the consensus seems to be doing it but making it at best 50% of my effort.  I’ve got a few ideas on that that’ll come out in a bit for new generators.
  • Other: Some speaking and various chores, nothing noteworthy.

What am I going to do this week:

  • A Bridge To The Quiet Planet: Sitting on this one.
  • Epic Resume Go Rewrite: This week I’m going to try to do the whole thing, from using editor’s comments to getting it out.  Can I do it in a week?  STAY TUNED!
  • Agile Creativity: Agile Principle #10 is next and its possibly my favorite as it focuses on the value of not doing things.  Really.
  • Seventh Sanctum: Processing the Nexus feedback, and getting ready to do some new coding.
  • Other: Taking it easier this week.

– Steve

The Creativity Paradox Revisited

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

My friend Serdar commented on my issues of the Creativity Paradox recently. I focus on the issues of creative paralysis, fear, miscommunication, and safety, but he had some insightful words on Creative Paralysis.

Creative Paralysis is when you have too many choices in a creative effort – something i’m sure we’ve all faced. Creative efforts are fueled, in part, by coming up with ideas, so the very act of creativity can paralyze you.

He calls out the famous toothpaste paradox and notes that:

“If you go shopping and you see 40 varieties of toothpaste and you have no idea how to distinguish one from the other in a meaningful way, you just stare at the shelves in front of you for minutes on end and have no idea what to do next.”

Now if you’re me, this is where you stick with a brand, but that brings in the issue of safety, and I’d like to get back to this whole toothpaste thing.

Serdar notes that the problem is that you don’t have a way to distinguish toothpaste from each other in a *meaningful* way. In his own programming efforts, he’s seen people creatively paralyzed and his answer is to “pick what is personally relevant to you.”

I’d note that this in turn comes back to something that I bring up in Agile and Agile Creativity a lot – the importance of value. When you’re planning, creating, evaluating you have to be able to evaluate the *Value* of something you’re doing. That lets you decide what to do, what not to do,a nd what to just toss the hell away.

When you have creative paralysis, you’re not evaluating value.

So when you face this paradox, try these things:

  • Take the list of whatever creative options you’re trying to choose from.
  • Force-rank them in order of the value provided – no item can be of equal value to the other. If you have to write down the value.
  • As painful as this can be, quickly you’ll see things fall into place because you’re starting to think “what really matters.”

This may help you but also uncovers an issue with many creative ideas – we want to value each inspiration equally. We can’t. We have to make choices or we make no choice and do nothing. All inspirations may be equally interesting, but they’re not equally interesting *for our goals.*

– Steve