Go Where The Geeks . . . Aren’t?

I often advise people to go where the geeks are career-wise because, let's face it – I speak to geeks.  I'm about geeky people doing geeky things, fans doing fans doing fannish things, otaku doing . . .  otakunoid things?  Well, anyway, conjugation aside you know the drill – I'm about people going where they find likeminded folks and do professions that fit their interests.

But my recent columns on HR got me thinking.  I've advised folks to deal with HR by upping their geek game and leveraging technology and knowledge to work around the flaws in the world of the job search.  I'm thinking now I've thought too small.

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Games And Tradition in The Video Game Age

There are games out there that are traditional.  Dungeons and Dragons in all its incarnations.  Settlers of Cataan.  Cosmic Encounter.  Risk.  Axis and Allies.  There are pen and paper games, board games that are older than many people, games people have played from childhood to adulthood.  There are games that, for many, are traditions.

By traditions I mean games that people play for a considerable time, may identify with, and that act as cultural touchstones.  How many of us (older geeks at least) remember Monopoly or D&D from Days Gone By, and played them for years and decades?  How many times did we use certain games as references or ways to sync up with others?

So I began to wonder about computer games.

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