Go Farther: We Need a Fandom Job Site

 came up in a recent podcast, but it's something deserving of it's own post.  It's a  a business idea if you will that I welcome some of you out there to try, be it as a hobby or something commercial.  Just let me know – hint, hint.

We need a fandom job site.  By we I mean "us assorted fans, geeks, otaku, nerds" and the like.  Well, and the world, but that's only because the world needs us nerds and fans and technophiles.

I'm not talking a website for jobs applied to fans (though that might be cool, if difficult).  I'm not talking about anything for profit.  I'm talking about a site where people post their needs for people to help with fannish events and projects and endeavors so they can find the right folks.

Consider a few examples of who could be recruited through such a site:

  • People could recruit for convention staff.
  • People could recruit for speaking and doing events at conventions.
  • Fannish websites and similar endeavors could find new staff.
  • People doing nonprofit projects that may look good in a portfolio, could find contributors.

Of course this is a tool to do what I love to emphasize – fansourcing, leveraging your fandom connections to get things done.  In this case, it's a way to help people make new connections, stretch themselves, improve themselves, and maybe get something to put on a resume.

I don't see it being hard to implement:

  • The technology is probably already out there in one form or another anyway.  You could start something in Drupal or even Joomla, or slam together some code modules.
  • The talent base is probably easy to find as well – your basic "LAMP" knowledge would let people run it.
  • There are plenty of fandom people with design skills as well who could make the look just right.
  • A lot of people would probable be on board to do it.  Though,ironically, sourcing a site like this would probably be easier if a site like this existed.
  • The basic job-search metaphor is very familiar to people.

Oddly the main challenges I see would be that promoting it properly would be hard (so people didn't get the wrong idea), and policing it properly would take work to make sure posts are legit, control spam, etc.  You'd need a dedicated core of people to do it . . .

So, got some spare time?  Spare programmers? Spare ambition?  Want to help your fellow otaku, fans, and geeks?  Here's a suggestion right here . . .

. . . plus imagine how this'd look on a resume and what kind of contacts you'd make.  Why if you did this it could lead to full, paying jobs someday . . .

– Steven Savage

Go Farther: The Future Is Tremors

Know what I think we need more of in media?

Shows like Tremors.

You may remember that series – based on the series of deliberate-B-monster-movies-with-heart, it ran on Sci-Fi channel before their name change.  It was an episodic series with some continuing arcs about the people living in a small town that happened to be infested with odd creatures, and their lives and stories dealing with them.  It was charming, funny, and quite clever.

It was also a great model of synergy that I think more companies, authors, and media people need to look at.

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Product Idea: Casual Roguelikes

So, casual games.  Let's all admit it, a lot of us probably play them to one extent or another, even if we don't want to admit it.  They're everywhere, they sell, they get attention.  Between the acceptance, the niche they feel, and the money they make, they're here to stay.

Of course, as I write this, some casual games seem all alike.  There's jewel-matching and other puzzles, some simple sims, and a handful of other genres.  So I'd like to look at a genre that is sometimes associated with hardcore games that would be perfect for incarnation in the casual genre.

Roguelikes.

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