Lately I’ve seen a trend in gaming that seems intriguing. It looks like we’ve got a new iteration on the Minecraft genre – games that involve self-created vehicles that are realized with voxel technology and completely independent components. We’ve got another iteration of games on the way that you, as a potential game creator or professional, should follow.
(By the way, yes, I called Minecraft a genre. I consider Minecraft to be a game that is both a game, but also has a general, archetypical nature that makes it a genre as well. Anyway, on with the post.)