Media, Message, Mismach

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

When creating a piece of a media we need to ask “did I choose the right form for my Bright Idea?”  Should it really be a book, comic, movie, game, or is it better suited for another form?

Some readers may be nodding, others may be curious.  Let me explain by examples.

I’m no fan of the Twilight series, yet I found the lush-looking movies beautifully overdone.  When I saw the manga it impressed me as more interesting than the books.  At least to me, Twilight seemed better suited to a visual medium.  Yes, it was a commercial success, but I can’t shake the feeling that had it been an anime/manga there might have been more to it, and maybe some useful artistic lessons.

As a less personal example, consider an issue that I discuss with fellow authors – those series that seem to be Open World games or RPGS in novel forms.  As much as I love worldbuilding myself, I know 800 pages of “it really picks up by the second book” doesn’t interest people.  Some novels or series seem best – or became – things better suited to games or fictional guides.

If you’re a creative, especially a self-published one, you should ask if your story and setting fit the medium you chose.  Some people might be fortunate enough to get away with a “media mismatch” (see above), but ask if you can beat those odds.  A marketing machine can get someone to read a five-book series far easier than you may – even if people forget it afterward.

This doesn’t mean you should give up on an idea – you need to refine it for your chosen media.  If you have a book that is an RPG-in-disguise, you can refine it into a more bookable form.  If you want to make an RPG, but it comes from a story, maybe you can expand the worldbuilding.  It’s OK to rework your idea so the audience can enjoy it in the form you want.

Making a piece of media accessible requires many things – the right wording, rules, art style, etc.  However, we should ask as if we’re doing the right thing in the right form of media.  There may be a mismatch here.

To give an example in my Avenoth series – which is worldbuilding heavy – “A Bridge to the Quiet Planet” was a romp across worlds, and had overly “worldbuildy” moments.  I tightened up the focus in “A School of Many Futures” which made it more intimate, which made the setting more accessible.  A tweak of perspective improved the story.

Consider the right media for what you want to tell and how to make what you want to say optimized for the media you’ve chosen.  It’ll help you reach people, which we all want, especially in a crowded market.

Steven Savage

The Difficulty of Difficult Media

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

(Thanks to Serdar, who inspired me with this column.)

I often hear the word “Difficult” used to describe media with praise. The “difficult” film that supposedly makes you a film buff if you understand it. “Difficult” is apparently a good thing, and I see no reason to believe this.

If a book or movie is “difficult” to understand, is that a testimony to its depth? There’s no reason to assume that it’s any good – maybe it’s incoherent or bad. Perhaps the creator didn’t know how to communicate. A difficult movie isn’t necessarily a mental obstacle course that strengthens you, but just a pointless labyrinth.

Yes, some media is “difficult,” and yes, it takes intellectual fortitude to understand it. I evaluate such media on a case-by-case basis because “difficult” even when properly used doesn’t communicate depth. A clever mystery isn’t the same as a symbolism-packed journey.

I think people love to praise “difficult” media because it says I am smart enough to understand this and you’re not. Claiming something is “difficult” for too many is a way to praise themselves. It’s a way to use a single word to claim one’s intellectual superiority that you “got” it.

I’m always wary of simplistic descriptions such as “difficult.” They quickly become shorthand whose meaning is lost or ignore important distinctions. One word can get in the way of the real experience of a piece of media or a person.

Steven Savage

On Popular Things

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

A discussion that I and my fellow authors seem to have again and again is “is it worth time reading or watching really popular things?” This is not snobbery, but more a question about using our limited time. Maybe something popular is so analyzed and discussed we don’t think there’d be any value in seeing it or reading it. Perhaps we want to find the less known and bring it to light. Maybe we’re tired of good but overexposed franchises

There are legitimate reasons to ask “do I care about this popular thing?”

As I noted before, you can overdo worrying about “am I consuming the right media.” There are reasons to take a chance on popular media.

First, you may like it. There is nothing wrong with enjoying something popular, no matter how many people tell you your nose isn’t turned up enough. To try to dislike things you like is to turn your back on the rest of yourself.

Even if your enjoyment is minor, you may also desire the social connections. You may be “into” a film series or TV enough that you can enjoy discussing it with others. Humans are inherently social beings, and media consumption is part of it. Don’t indulge in something you don’t like, but I think it’s understandable to “give it a try as everyone else is.”

If you are unsure if something popular is worth your time, then why not try it? You can always drop it after reading a few chapters or watching an episode. It is OK to quit.

Finally, no matter why you partake in popular media you will have useful reactions – as I’ve noted, your insights on any media are uniquely yours. You may learn a valuable lesson, even if that lession is I hate this stuff. Each encounter with media – rare or common – is a learning experience.

Remember, your experience of a media is unique, even if it is “I will never touch this dreck again.”

Steven Savage