The Work That Reinforces Also Weakens

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

 

My friend Serdar has a fascinating response to my column on the Agile Manifesto for creatives.  Focusing on my calling out overdocumentation, he sums things up amazingly well:

Back when I started working on Flight Of The Vajra, that mammoth space opera epic thing o’ mine, I wasn’t in the habit of assiduously documenting the contents of my stories for reference. If I couldn’t fit the whole thing in my head, my thinking went, it was my fault. Then I discovered Dostoevsky’s work notebooks and decided to stop being silly and start keeping track of everything. And thus was born my use of a wiki as a receptacle for all things related to a given project — characters, plotting, storyline, locations, red herrings, MacGuffins, veeblefetzers*, etc.

The trap with such things, as I quickly found out, is that you can spend so much time planning and documenting the project that it becomes tempting to use that as a substitute for writing it. In which case you’re not dealing in fiction anymore, but something more akin to tabletop RPG modules.

(Emphasis Mine)

I’ve played a lot of RPGs and games.  I love worldbooks and guides.  I enjoy fan wikis.  However, reading Serdar’s comments made me realize that it’s possible to take documentation concepts from one form of media and apply it to another inappropriately.

RPG books, character sheets, wikis, etc. can teach us great documentation skills, as well as different forms of documentation.  However, if one is not careful, one can take the methods and skills from one form of media and try to apply them to another where they don’t do any good and may harm the work.

Case in point, Serdar’s example of overdetailing something so much that you’re not writing, say a book, but a module about the book’s world – which may keep you from writing the damn book.

This is a danger that creatives face, and I think it’s a more modern creation – we have so many documentation methods and tools at our disposal, we may over-use them or use then inappropriately.  We end up wasting time with unneeded documentation and documentation forms that keep us from writing the story or creating the comic or coding the game.

A good creative has to be selective in what they document and how they do it.  By all means get diverse experience, try different methods, indulge your skills – but pick what works. Don’t go overboard with documentation you don’t need.

This is extremely hard for me to admit as a worldbuilding fanatic, but you can overdo documentation or do it wrong.

Let me leave you with a metaphor a co-worker used (which in term he derived from a Scrum training event) – optimal miscommunication.  You don’t have to say everything to say enough, and it’s better to leave things out to help you communicate what’s important.

Or as I put it, better to have 80% of what you need documented and it’s all useful, than have 120% of everything documented and then have to figure out which of the extra 20% you don’t need.

– Steve

My Agile Life: Trust

(This column is posted at www.StevenSavage.com, Steve’s LinkedIn, and Steve’s Tumblr)

More on my use of “Agile” and Scrum in my life! This one actually gets into my writing – and someone else’s writing.  And work.  Let’s get to it.

So last week I wrote about how the Second Agile Principle helped me deal with changes to my book.  Short form, I learned how to better embrace change and my writing is better for it (despite my resistance).

This got my friend Serdar thinking about his next book, Always Outnumbered, Never Outgunned, and he did his own post on change.  Here’s where he hits on something very important to Agile – personal and professional:

To wit: At one point when writing Flight of the Vajra — in the first draft, mind you — I abandoned several thousand words and backed up a fair distance in the story so that I could explore what seemed a far more fruitful plotline than the one I had cul-de-sac’d in. Better to turn around than to keep fighting against odds I hadn’t a chance of bucking. It meant losing several days worth of work, but when you put faith in the process rather than the resulting artifacts, those hard decisions aren’t so hard anymore.

Agile relies on a lot of trust.  Without trust, Agile falls apart (which I’ve seen plenty of times).  Think about it:

  • You have to trust your Product Owner that they know what they’re doing with their directions.
  • You have to trust your teammates to do their work.
  • You have to trust the Scrum Master to have your back.
  • You have to trust the processes to help you get the job done.
  • You have to trust yourself to do things right.

In personal agile it’s the same thing.  You have to trust yourself, build processes you trust, and keep improving things so you trust they get better.  Personal agile like I use will very quickly show you places in your mind where you don’t trust yourself.

But here’s the funny thing – you trust a lot of things.  But you don’t trust the product or even the product backlog as some kind of perfect result or guide.  Serdar rightly says the artifacts of writing aren’t to be trusted, and I’d add even the artifacts that lead to writing – or any other actions – aren’t to be trusted.  Be it plans for software or a book, they will change.

In fact, trusting your current plans on anything is going to trap you.  Change is inevitable.  The most trustworthy plan will fall apart because the world shifted around it.

Instead you have to trust the processes that keep you going forward. Your sprint standups, backlog planning, the act of writing or coding or whatever.  You trust in them to do good work, get feedback, and set direction.  Good direction – in the forms of backlogs, plans, user stories, etc. – is the result of trustworthy people and processes.  But it is not as important – or as reliable – as they are.

It’s not the map, it’s the confidence of the person giving you directions to help you get to your destination.

In your life, in your own projects, in your Agile (at home and at work) – are you trusting the people and the methods?  Can you?

If not, my guess is you’re none too happy.

(By the way I do plenty of books for coaching people to improve in various areas, which may also help you out!)

– Steve

Why We Write, Why We Wrong

(This column is posted at www.StevenSavage.com, www.SeventhSanctum.com, and Steve’s Tumblr)

Over at his blog my friend Serdar talked about why people write. Some people, he notes, want all the benefits and the aura of being a writer . . . except they’re not too up on the “writing” part of it. To be a writer, you have to write.

And Serdar, like Brad at Hardcore Zen, and like myself note it’s a kind of compulsion.

I write because it’s something I do. I craft words, tell stories, organize information. I’m not exactly sure why – these are traits all humans have, for me and others its just pronounced. We do it more often than they do. It’s who we are.

Now you have to work on it, as Serdar notes, something not everyone else does. Me, I self-publish a lot of stuff, I’ve yet to “hit it big,” I may never do so. But that’s not my goal.

And that’s the crux of being a writer – it’s something you do, but you also apply yourself to figure what you can and should do with it. That’s where many, many writer’s break down.

Because here’s the rub – writing is not just writing nor is it just improving it – it’s knowing what the hell to do with it to reach your goals. Write all you want, but if you want to do something with it you have to ask just what your goals are.

I’ve met many people who want to write, but they want to write under highly specific conditions. They want to be a writer and be paid – but in this genre and at this pay rate and so on. No, if you want to be paid as a writer you write, and that leads you to either A) write whatever pays the bils, or B) work your butt off on your focus to become very, very good (depending what “good” is).

I’ve met people who write but for fun and occasionally wonder what more they “should” do – when maybe all you want to do is write fanfic and that’s perfectly OK. That’s good, that’s fine.

Or there’s me, who likes writing, likes helping people and cataloging knowledge, and does it as a kind of hobby that occasionally makes money. It’s a skill I like using and would like to use more, so I’m gladly learning and seeing what more I can do with it.

But that’s my schtick.

So if you want to write figure your goals and go and channel that writing into succeeding. But if you don’t do something with it, you’re never going to get much done.

  • Steve