Frustration Friday: Lawsuits From The Sweet Spot

Frustration Friday: Lawsuits from the Sweet Spot

So, as usual we hear about various lawsuits in IT this week.  Ironically I could be writing this column any week in the past decade and you could be nodding your head.  For that matter, for all you know I wrote this column two years ago – and I'm still right.

So, anyway, the usual IT lawsuits are flying about, it seems like there's quite an extensive web of them, especially in mobile IT as of late.  This company sues that company over patents, this company sues another, etc.  It's like a very strange game of tag, where everyone gets to be it.

Now it's too easy to dismiss these lawsuits as being about greed, stupidity, or both, but I'd like to suggest that we keep another reason for the constant Technical Law Suit Tsunamis that we progeeks see and wring our hands over.

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How Services Make Hardware More Valuable

So I'm using my Netflix disc in my Wii and am pretty impressed with it.  Great picture, runs smooth.  Controls are a bit weird, because it's a mix of standard metaphor and Wii control.  Overall it's pretty good.

I'm also using the Wii for the first time since I got tired of No More Heroes II.  This makes me think about some of the upcoming games for the Wii, and how now the Wii has this service and others, and . . .

Then I realize that I'm viewing my Wii differently because of one release.  This is something you, the progeek, will be facing: services change the value of media devices, and there's a lot of people out there offering services.

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The Subscription Age

You ever get a magazine subscription – and sometimes read it?  You still renew it you know . . . just in case.

Or maybe you get comics in a pull at a comic store.  You buy them, and might even read them.

Or a book club.

Or . . .

Well you get the idea.  We all have experience with subscriptions one way or another.  However in an age of eMedia, DLC games, and the iPad-ness, think about what kind of subscriptions you're going to see.

I think we're going to see a lot more subscriptions in the future.  Your business models, your publishing models, and your estimates on profitability are going to need to keep this in mind.  If you're writer, an ePublisher, a game developer, this will be a factor.

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