Content Machines

As I've been contemplating the Everything Wars and content delivery, something struck me about game machines – Wii, X-Box, even DS or PSP.

It seems fairly obvious that the game machines are changing to multi-media machines, as we've mentioned before – Netflix on X-box, e-books on DS, etc.  Yet it's still easy to talk about the future of game consoles, handheld games, etc.

I'm starting to think that's the wrong idea.

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Kaiju Company Big Battle – The Scope of the Everything Wars

Bonnie and I have talked a lot about the Everything Wars – where companies are battling for share, market, and presence in a variety of markets, some that you wouldn't expect.  We've jokingly compared it to a giant monster movie, which is probably not too bad a metaphor,but I wanted to explore the issue a bit deeper.

The reason I explore it further is this is big for us progeeks, profans, and the rest of us – technology defines a lot of what we do in our lives, careers, and career interest.  Fantasy sports is played online, websites deliver anime, etc.  What happens in the Everything Wars happens to ALL of us.

So, let's take a look.

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Experimentation and the Everything Wars

I wrote previously on the Everything Wars – that now a lot of technical and media companies are engaged in a all-ways confusing knock-out fight because technology and media are so intimate – and the economy so unsure – everyone is trying everything.

One thing that came to mind as I read this over – and prepared for our podcast on the same subject – is that the Everything Wars are going to produce a LOT of experimentation.  Progeeks like us, in media and technology or not, will be affected by this in what we use technically and in our hobbies, if not directly in our careers.

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