[Way With Worlds appears at Seventh Sanctum, MuseHack, and Ongoing Worlds]
So you’re world building, but the world is basically like ours, or like a given historical place and time. You’d start building religions, but . . . you’re dealing with real religions that people practice and live right now (or the ancestors or descendants of those religions). You’re not so much creating them, but asking where they fit into your setting, what’s “real” and what you have to write.
There’s more “about” than “building.” Sounds easy, right? Not when you realize that when it comes to religion you have to . . .
- Treat as a functioning part of your setting.
- Know what you’re writing about.
- Write/describe/handle it in a realistic way (or a way that seems realistic).
- Deal with annoying people.
So you’ve got to design your “real” world, but also deal with ‘real” religions. How do you handle these challenges?
Let’s address them one by one . . .