Steve’s Update 8/28/2017

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

It’s my weekly Scrum style standup for my audience, so where am I?  Besides on time thank goodness.

So what have I done the last week?

  • “A Bridge To The Quiet Planet”: I hope to have Chapter 6 out this week.
  • Way With Worlds Minibook: The next book, on Food and Cuisine, is done!  Go get it at Amazon!
  • Seventh Sanctum: The new Fantasy Game Name generator is out!
  • Art: On top of all that, I’m doing my practice book covers – they’re now on my tumblr.
  • General: A few less social events this week – I almost welcome that.  Also planning for the next month!

What am I going to do this week:

  • Way With Worlds Minibook #4 I may start this week – but I may need a break.
  • “A Bridge To The Quiet Planet:” Pretty much keep at it.  I’ve set a pace for myself.
  • Other: I plan to enjoy the four-day weekend!  I do want to get some other work done.

Challenges:

  • Nothing really standing out right now – fortunately!

– Steve

Steve’s Update 8/21/2017

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

It’s my weekly Scrum style standup for my audience, so where am I?

First of all, on time.  Sorry about my delays folks.

So what have I done the last week?

  • “A Bridge To The Quiet Planet”: Churning away, working on getting a good pace.  Right now we have a demon, spies, and Scintilla’s ability to smuggle some very deadly weapons between worlds.  Also sarcasm, because how do you react when someone in the most obviously Evil Cult Robes hands you a book.
  • Way With Worlds Minibook: The next book, on Food and Cuisine, is formatted and ready to drop!  So this weekend is queuing it up and getting marketing together.  Looking good so far – and my editor is really knocking it out of the park.
  • Seventh Sanctum: I did NOT get to the new generator as I had a few more bits of code change to put in to improve error reporting.  Anyway, that all looks pretty good.
  • Art: Wait, art?  Yep, I’m trying a side project to practice my graphic skills by designing fake book covers.  I might share them and what I learned doing them.
  • General: This was a social-heavy week – honestly I’m a bit burnt out from it.  Plus side, got to marathon season four of RWBY which is, of course, awesome.

What am I going to do this week:

  • Way With Worlds Minibook #3: Get it done and probably out.
  • “A Bridge To The Quiet Planet:” Keeping up my writing pace and finishing chapter 6 hopefully!
  • Generators: Really I want to release the damn generator.
  • Other: Lots of end-of-month cleanup here, so that may occupy me.

Challenges:

  • Worst thing was pushing myself socially – I need to take breaks AND take breaks from big social events.  It’s not easy to be honest.
  • I haven’t taken time to do my posts on writing – and am kind of not sure how I let that fade.  I think I queue up posts so early I sometimes don’t budget time if I don’t have something 2-3 weeks ahead to go.  I’ll need to think that over.

– Steve

A Writer’s Life: Writing And The Models

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

My friend Serdar was discussing why we write and why it’s valuable.  If you haven’t read is stuff, scope it out, his Flight of the Vajra is one of my influences to write again.

He talks about why some writing fails at a point, and how writing is a way of modeling.

The tough part is for that model to be properly informed by real human behavior and real-world facts. Most of the bad writing I’ve encountered is either ignorant of the way the world works in its most mechanical aspects, or depicts models of human behavior that are either too flat or too ludicrious to pass for the real thing, or (worst of all) both of those things acting in concert.

 

He’s right on many flawed works – yet also we see flawed works be enjoyed by people.  All of us may enjoy some flawed or just outright shallow stuff – not in the MST3K/Rifftrax way – but we really enjoy them.  I know I’ve enjoyed my share of, let us be frank, pandering B.S.

I think some things appeal to people – even with flawed models of behavior and world – due to audience participation.

On the “lowest” level a story may be very flawed, but if it tickles our sweet spots, we enjoy it.  Perhaps there are many guilty pleasures here, but also things that may be profound at least in what they tell us, moments of artistic madness.  We bring these stories to life because they fit our desires.

Then there are stories that are very trope-filled. Because they’re familiar, we may enjoy them, even when they’re not exactly realistic or believable.  Our “suspension of disbelief” is a high-wire act, but because familiar themes are involved, we embrace them.  Cultural and media tropes bring these stories to life, and we power them with our belief.

Finally, there are stories and settings that come alive due to the way the creators work.  The things we “get” even if they may be alien or bizarre or unfamiliar.  These are rare and powerful works at their best.  They come to life because the creator makes something believable, even if we may have trouble relating to it, and we bring it to life because we “get” what’s going on.

Perhaps when writing, we should set goals for how we want the work to come to life.  Many of us may aspire to the last category, but there may be nothing wrong with a lot of tropes or some pandering if other ethical/personal concerns are addressed.

– Steve